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Online darkfantasygirl

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Re: Sexytime Pathfinder (which is D&D for all you newbies)
« Reply #15 on: August 30, 2017, 09:32:29 AM »
Everybody, here are your base stat numbers.  Remember, it's up to you to apply racial modifiers and determine where you want these stats to go, score wise. 

18, 17, 16, 14, 12, 11.  I've decided to be nice to you and give you nothing to start with that has a negative modifier and one really "lucky roll" score, the 18.  Remember, racial modifiers could up that 18 to a 20 (which is +5) or drop that 11 to a 9 (which is -1).  So assign your scores with that in mind, you may want to put a higher score into something you KNOW that will drop when you apply your racial modifiers, so you stay in the positive realms.

If all this is confusing, ASK FOR HELP.  No shame in doing so.  I WANT TO HELP.

Can you explain how these work? What do the numbers mean? Like attack/defense/magic power?


those numbers are what you choose to go into your strength, dexterity, constitution, etc. and you want to place them according to what skills you will need if you are a cleric/ranger/barbarian/etc

Offline randomgirl

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Re: Sexytime Pathfinder (which is D&D for all you newbies)
« Reply #16 on: August 30, 2017, 10:16:47 AM »
Everybody, here are your base stat numbers.  Remember, it's up to you to apply racial modifiers and determine where you want these stats to go, score wise. 

18, 17, 16, 14, 12, 11.  I've decided to be nice to you and give you nothing to start with that has a negative modifier and one really "lucky roll" score, the 18.  Remember, racial modifiers could up that 18 to a 20 (which is +5) or drop that 11 to a 9 (which is -1).  So assign your scores with that in mind, you may want to put a higher score into something you KNOW that will drop when you apply your racial modifiers, so you stay in the positive realms.

If all this is confusing, ASK FOR HELP.  No shame in doing so.  I WANT TO HELP.

Can you explain how these work? What do the numbers mean? Like attack/defense/magic power?


those numbers are what you choose to go into your strength, dexterity, constitution, etc. and you want to place them according to what skills you will need if you are a cleric/ranger/barbarian/etc

So what are the 6 parameters?

Offline RottenRandom

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Re: Sexytime Pathfinder (which is D&D for all you newbies)
« Reply #17 on: August 30, 2017, 10:34:18 AM »
Strength - STR

Dexterity - DEX

Constitution - CON

Intelligence -INT

Wisdom - WIS

Charisma - CHA

"And those who were seen dancing were thought to be insane by those who could not hear the music." -Friedrich Nietzsche

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Offline LezRapist

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Re: Sexytime Pathfinder (which is D&D for all you newbies)
« Reply #18 on: August 30, 2017, 11:32:02 AM »
Everybody, here are your base stat numbers.  Remember, it's up to you to apply racial modifiers and determine where you want these stats to go, score wise. 

18, 17, 16, 14, 12, 11.  I've decided to be nice to you and give you nothing to start with that has a negative modifier and one really "lucky roll" score, the 18.  Remember, racial modifiers could up that 18 to a 20 (which is +5) or drop that 11 to a 9 (which is -1).  So assign your scores with that in mind, you may want to put a higher score into something you KNOW that will drop when you apply your racial modifiers, so you stay in the positive realms.

If all this is confusing, ASK FOR HELP.  No shame in doing so.  I WANT TO HELP.

Can you explain how these work? What do the numbers mean? Like attack/defense/magic power?

Everyone has basic ability scores, which start off as 0.  These are your Strength (STR), Dexterity (DEX), Constitution (CON), Intelligence (INT), Wisdom (WIS), and Charisma (CHA).  The numbers above go into your character sheet however you want to assign them to your various ability scores.  Choose the higher numbers for the scores that are more important to your character class (For example, a cleric wants to have a high WIS score, so she'd choose the 18 for that.  A sorcerer would want to put that 18 into their CHA though, since their spell casting is dependent on having a good CHA score).  Higher numbers are better.  A base score of 10 or 11 means your modifier for the score is 0. A base score of 8 or 9 is a modifier of -1.  A base score of 12 or 13 means a modifier of +1.  And so on. 

Racial modifiers adjust your SCORE, not your modifier.  So a Dwarf that gets +2 to WIS means their WIS Score goes up by 2, meaning their modifier goes up by 1.  Likewise, the Dwarf has a -2 to CHA, so their modifier goes down by 1. 
It's up to you where you want to put the numbers to make your character, but keep in mind that these numbers influence your core characteristics.  And while leveling up does (eventually) give you better scores, it doesn't change things drastically.  Once you assign these scores, you're stuck with 'em.  So give it some thought. 

Hope this helps.
Ask another question if you're still confused.

Offline LezRapist

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Re: Sexytime Pathfinder (which is D&D for all you newbies)
« Reply #19 on: August 30, 2017, 11:36:23 AM »
Where do I get a character sheet? you ask.  I've been advising most people to sign up for myth-weavers.com (it's free and you can make your character private or public, up to you, though I need it to be public if you want me to be able to see and review it).  Easy to access and use and as you fill the sheet in, it will automatically calculate some of the stuff for you. 

For example, filling in your basic scores and adjusting them via the racial modifiers you have is up to you.  BUT, the sheet will automatically calculate your modifiers, and if you change around the basic scores, it will automatically adjust your modifiers accordingly.

Online kittyumbrass

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Re: Sexytime Pathfinder (which is D&D for all you newbies)
« Reply #20 on: August 30, 2017, 11:44:30 AM »
Group 1! Here we come!  :cum: (no! not that sort of... :facepalm: )

Dwarf Magus

All but complete newbie.

Here she is: Agna Brasskit, Dwarf Magus of Revolutionary Socialism (because smash Capitalism and the Patriarchy, bitches! Workers of Faerun unite!)



(link only so as not to over-clutter the page, to a pic I did with a standard-sized human princess model for scale: http://i.imgur.com/EQA9dh0.png )
« Last Edit: August 30, 2017, 11:46:55 AM by kittyumbrass »

Online darkfantasygirl

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Re: Sexytime Pathfinder (which is D&D for all you newbies)
« Reply #21 on: August 30, 2017, 11:54:36 AM »
Group 1! Here we come!  :cum: (no! not that sort of... :facepalm: )

Dwarf Magus

All but complete newbie.

Here she is: Agna Brasskit, Dwarf Magus of Revolutionary Socialism (because smash Capitalism and the Patriarchy, bitches! Workers of Faerun unite!)



(link only so as not to over-clutter the page, to a pic I did with a standard-sized human princess model for scale: http://i.imgur.com/EQA9dh0.png )


Is this a character creator and if so, is it free and where do I find it?

Online kittyumbrass

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Re: Sexytime Pathfinder (which is D&D for all you newbies)
« Reply #22 on: August 30, 2017, 01:47:18 PM »
Is this a character creator and if so, is it free and where do I find it?

No, it's Daz Studio 3d. The program itself is free to download and you can do a decent amount with the freebie items (and find more on 3rd party sites, though it's harder to integrate those). Most of the good stuff costs money (and often quite a lot).

Offline Cobra

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Re: Sexytime Pathfinder (which is D&D for all you newbies)
« Reply #23 on: September 01, 2017, 06:20:49 PM »
And for the record, here is my character: Arboc Crowley. Monk of the Order of Athomet.

https://www.myth-weavers.com/sheet.html#id=1318533

His order is dedicated to the arts of combat, domination, and pain. He's going out into the world to help make some more infamous legends for the order that raised him since he was an infant, to put the skills that he was taught to good use, and to cause pain to all that he considers his prey...especially the inferior beings known as "females" that his Order has taught him are like chattel animals. Instead of food, however, they are meant to be used for breeding...and pleasure.
« Last Edit: September 01, 2017, 07:43:29 PM by Cobra »
One winter a Farmer found a Viper frozen and numb with cold, and out of pity picked it up and placed it in his bosom. The Viper was no sooner revived by the warmth than it turned upon its benefactor and inflicted a fatal bite upon him; and as the poor man lay dying, he cried, "I have only got what I deserved, for taking compassion on so villainous a creature."

Offline LezRapist

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Re: Sexytime Pathfinder (which is D&D for all you newbies)
« Reply #24 on: September 02, 2017, 11:06:18 PM »
Remember, it typically takes 3 adventures to level up, and, because I like the rule variant of it, when you level up, you automatically get maximum HP (so if you have a HD of 2d8 and a CON modifier of +2, you'll have 20 HP, instead of trusting to luck to get good HP scores).

Also, any roll on the die of 20 is automatically a critical hit, none of this "confirm" nonsense.  Likewise any roll on the die of a 1 is automatically a miss and typically something funny will happen too, like your weapon goes flying and nearly impales your healer.  NEARLY.  Or you miss your shot and the arrow takes down a passing goose, etc.  Or you try to slice someone's throat and end up accidentally disrobing them.  Stuff like that. 

If you have a weapon like a scimitar, that crits on an 18-20, and you roll an 18, you still have to confirm. 

Offline SoftGameHunter

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Re: Sexytime Pathfinder (which is D&D for all you newbies)
« Reply #25 on: September 03, 2017, 02:08:04 PM »
Remember, it typically takes 3 adventures to level up, and, because I like the rule variant of it, when you level up, you automatically get maximum HP (so if you have a HD of 2d8 and a CON modifier of +2, you'll have 20 HP, instead of trusting to luck to get good HP scores).

Also, any roll on the die of 20 is automatically a critical hit, none of this "confirm" nonsense.  Likewise any roll on the die of a 1 is automatically a miss and typically something funny will happen too, like your weapon goes flying and nearly impales your healer.  NEARLY.  Or you miss your shot and the arrow takes down a passing goose, etc.  Or you try to slice someone's throat and end up accidentally disrobing them.  Stuff like that. 

If you have a weapon like a scimitar, that crits on an 18-20, and you roll an 18, you still have to confirm.

The problem with skipping the confirm for crits is that some of the big-bads might only be hittable on a 20. This leads to the perverse outcome that every hit they receive, however rare, is a critical hit. That's kind of weird if you desperately seek my opinion.
Yesterday I stopped a woman from being brutally raped. Turned out I was able to talk her into it after all.

Offline LezRapist

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Re: Sexytime Pathfinder (which is D&D for all you newbies)
« Reply #26 on: September 04, 2017, 11:32:27 AM »
SGH, VERY few of the people or monsters in the campaign are going to be hittable only on natural 20s.  Those will be the ones you really ought not be attacking anyway.  But since I want to make no one invincible, if you manage to roll 20, I'll let you hit something you really shouldn't be trying to hit in the first place.

Along those lines, both Group 1 and Group 2 have a female character who is level 15 who will be the one who gives you missions in the first place, acts as your patron for if you need to take out a loan, and will retrieve and revive you if you somehow manage to get yourself killed.  They will NOT be taking part in combat along side you, since that would REALLY unbalance things.  Nor will they level up, so hypothetically, one day you'll all be on equal footing (if the game goes on that long).  Group 2: Do NOT try to rape your patron, she will execute you.  Both groups: feel free to try and SEDUCE your patron, that may lead to extra "favors".  Likewise, if you find a rare tome and bring it to your spellcaster friend, she might give you something cool in return.  Or if you bring the head of a renowned paladin to your evil fighter friend, she might give you something cool in return.  Keep it in mind.




Offline Punpun

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Re: Sexytime Pathfinder (which is D&D for all you newbies)
« Reply #27 on: September 04, 2017, 11:10:03 PM »
The rule I've always done for crits is that a 20 will always hit, and the crit confirm is just for the extra damage. anything with a wider crit range is SOL on the autohit portion (gotta prevent a monkey grip human fighter with a 2 handed huge scimitar from going bananas out there after all).

then again, magic exists and is irreparably broken so who really cares in 3.x games

Offline LezRapist

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Re: Sexytime Pathfinder (which is D&D for all you newbies)
« Reply #28 on: September 05, 2017, 08:53:42 PM »
Shocker, I'm changing your Deity to Orcus, and I've rolled up your character.  Let's get things going! :)
https://www.myth-weavers.com/sheet.html#id=1324927

Shocker, print this out for your use.

Offline LezRapist

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Re: Sexytime Pathfinder (which is D&D for all you newbies)
« Reply #29 on: September 05, 2017, 08:54:22 PM »
Evil party, I'll run Shocker until he gets his character, otherwise, let's get the show on the road!

 

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